Ray Tracer

Description

I wrote a stochastic ray tracer with global illumination using monte carlo integration at school.

Screenshots

Global Illumination with Area Lights
Global Illumination with Area Lights
Global Illumination Direct Illumination Indirect Illumination
Global Illumination, Direct Illumination, Indirect Illumination
Blinn Cook
Blinn and Cook Materials

No Lights
No Lights
Development Screenshots
Development Screenshots